﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace WindowsGame1
{
    public class Item : Object
    {

        private int ItemID;

        public Item()
        {

        }

        ~Item()
        {

        }

        public override void Dispose()
        {

        }

        public void SpecialFunction()
        {

        }

        public void Use()
        {

        }

    }
}
